These are a selection of games which influenced how my final game will look and each of the individual core components, as well as the environment. These screenshots show how with a large production team, budget and range of employees with different skills, my game could be developed into being a successful AAA title, by having a more extensive environment and become much more realistic and enjoyable to play.
Mirrors Edge: Catalyst
Mirrors Edge
Call of Duty: Black Ops 3's Freerun mode
Screenshot of My Game WIP Training Level "Assualt Course" - Beta (Still in development)
No comments:
Post a Comment