Monday 21 December 2015

LO1 - Game Ideas a) Game synopsis and mechanics




Possible game ideas


How the first level of the above games would be designed:

First person - Free running game
The player would face a range of challenges to progress through the level, which consist of objects they must jump over, run on or slide under. These 3 elements will be what makes the game more challenging as the user progresses because there will be a higher quantity of difficult jumps, slides and wallruns. The player will be guided by arrows or colour which would show them which way they need to move and then it is up to them to use their skills and abilities to get past the objects. This game would be the most possible with the time and skills I have as I would need to make a more simple game and don't have a budget to produce a blockbuster style game. I would try to create all three elements but if it is too difficult then I could always create 2 of them as a contingency if I don't have enough time.

First person shooter - Target practice game
In this game the player would need to shoot down the targets in the level as quickly as possible. There main goal would be to beat their personal fastest time or score. If this game was to be released into the community then there would be multiplayer leaderboards that would allow for a more competitive game as the player tries to beat their friends scores. This game would be possible to make within the time which would allow me to make it to the highest standard that I currently have the ability to.

Third person action-adventure - Apocolyptic game
This is the most aspriational game that I could attempt out of the ones I have chosen. It would allow the player to progress through the game trying to get to the location at the other side of the map. The difficulty of the game would be created by the stability of the environment around them. As the player progresses they would learn to use new abilities such as climbing and swinging on objects which the will be required to use throughout the game to overcome obstacles. This is the game that I would like to create the most - however due to the time, budget and skills I have - I would not be able to make this game to the standard that I would like.

Side scroller - Zombie game
This level would require the player to avoid the zombies which are chasing them. They would need to run and have the ability to hit zombies which are in front of them. They will need to run away from the zombies which are behind them and have quick reactions to take down the zombies which are in front of them before the player is killed. This game will have no end to it, only different maps and a variety of zombies to defeat. The reason for this is that the levels will be based on score and players will compete with their friends to be the best on the leaderboards which is what will make the game so competitive.

2D Platform game
In this game the player must jump on the objects in the game in order to progress through the level. There will be small challenges like enemies that they can jump on to kill or jump over to avoid them. The player must get to the end of the level to move onto future levels and progress through the game. As the player continues through the game, the levels will become more challenging have a larger range of tougher/faster enemies and smaller platforms to jump on making the level more dificult. This game would be possible to make within the time I have, however I would not be able to make the level very long as there would be lots of small details to focus on.

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