Creating props and assets in Unreal Engine 4.
This is a screen recording of me creating props and assets in the Unreal Engine. In this timelapsed video I created a few platforms and a barrier to guide the player around the map. Also, I added some basic textures to the level to signify which platforms the player should jump on. I added an illuminous platform to signify a checkpoint, which later I will code to be a respawn point for the player.
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