Wednesday 3 February 2016

LO3 - Designing Background and Environment Visuals

ACTUAL IN GAME SCREENSHOT
This is a screenshot which I have taken from the game and then edited in Photoshop to show what the HUD will look like on the final game.


TRAINING LEVEL



"FIRESTARTER" LEVEL

Sketch of a more difficult level (level 1 above)
This is a sketch of what a more difficult level could look like within the game. It incorporates the same skills the player will have learned previously but includes more tight jumps and difficult jumps, drops and runs to get the player to the end of the level. In the final game there would be a variety of levels which would range in difficulty, allowing for casual or more difficult and competitive styles of play.

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